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Dec 2

Mela Lab Module: Note Chance

CompletedCompleted

Oct 9, 2024

Graduated from Mela Lab in the 5.8.2 release.

Aug 8, 2024

Some of you may also find the new modes in Random useful https://mela-feedback.nikolozi.com/feature-requests/p/random…

Aug 8, 2024

Available for testing in Mela 5.7 Beta 305 Preview: https://x.com/Nikolozi/status/1821918131583119566

Aug 8, 2024

Available for testing in Mela 5.7 Beta 305

Apr 8, 2024

Some of you might be also interested in this module: https://mela-feedback.nikolozi.com/feature-requests/p/note-e…

Jun 9, 2023

This can be accomplished using the Random module, setting a Target to the "On" parameter of relevant oscillators or level modules, etc., then adjusting the Random parameters to get >0 output at the desired probability.

Dec 5, 2022

lazyabeats can you elaborate a bit on what it would do, possible features and any product that's out there that does what you want?

Dec 6, 2022

Nikolozi: Ah, pardon! Forgot about the text. I mean basic probability module to defuse dense note streams like cannon guns or add unpredictability to sequences. It has a single parameter which represents the probability that this event will play. So with a 100% all notes will pass, on 90% some of them will be skipped, on 50% it will pass only half of notes and etc. Hope it helps

Dec 6, 2022

lazyabeats: I thought that's what you meant but wanted to make sure. And yes, I think it would be a useful module.

Dec 6, 2022

Nikolozi: Great to hear that, you're doing great with current updates and maintaining raodmap.