Samuel Lindeman sweet, cheers for trying it out so quickly. > Being able to 'tempo sync' the pre-delay and decay times to beat divisions could be very handy? Yep, I want to do this at some point, though I considered it a lower priority compared to other things. > As the Reverb module is still at the labs-stage it kinda makes me wonder what kind of weird stuff could be made if the Room Size could be even smaller? (ie. less than 10ms?). Interesting idea, I could decrease the min to see what we can get. I'm thinking I might switch to percentage for room size at some point, I think seconds feel somewhat confusing. And a lot of reverb units have size defined in percentages. > Trying to modulate some reverb parameters like decay stops the output but I guess this is by design? This is temporary. I will ensure all parameters are modulatable and smooth. I wanted to get a version out ASAP and then tweak it.
Following up, The **build 298** smoothes the Reverb module's Room Size and Decay parameters. The rest of the parameters will be smoothed in later builds. I tried the Room Size parameter with smaller values than 10ms, and it sounds just like the Comb Filter module with the Feedback parameter set something closer to 100%.
Available for testing in **Build 296**. Expect what parameters it offers, UI, parameter ranges and even how it sounds to change from build to build.
Yes having a reverb module would be great as it can bring sound alive and I don’t always won’t to work with Mela inside another host but in standalone
Give it a ‘Mela Touch’ with optionally tempo synced pre-delay, time/decay, gate and a ducker.
Good addition
Just took the new reverb module for a spin and thought of a few (at least in theory) easy additions. Being able to 'tempo sync' the pre-delay and decay times to beat divisions could be very handy? As the Reverb module is still at the labs-stage it kinda makes me wonder what kind of weird stuff could be made if the Room Size could be even smaller? (ie. less than 10ms?). Granted I instantly fell for 10ms when I started tweaking... Trying to modulate some reverb parameters like decay stops the output but I guess this is by design? Cheers!